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Frequently Asked Questions | Flexline Discs FAQs

Answers to Common Questions at Flexline DiscsThe Flexline Discs FAQs page is designed to help answer common questions about our disc golf shop, including orders, shipping, products, and general store information. Whether you are a first-time customer or a returning disc golfer, these Flexline Discs FAQs provide clear and helpful guidance.Need More Help From Flexline Discs?If you don’t find the answer you’re looking for in our Flexline Discs FAQs, we’re happy to help. You can reach out through our contact page or email our team directly for additional support.

Flexline Discs
About Flexline Discs

Flexline Discs is a disc golf shop in Lakewood, Washington, with an online store that ships across the US. We were started by two friends who love the game. We list our discs one at a time with their weight, dome, and stiffness, so you know exactly what you’re getting.

Profile Descriptions
  1. Puddle top-
    Deeply concave top that dips inward noticeably—feels sunken or scooped.
  2. Slight puddle top-
    Mild inward dip toward the center, offering a subtle concave feel in hand.
  3. Very flat-
    Top is completely flat across with no dome or dip—dead level feel.
  4. Flat-
    Nearly flat flight plate with a barely noticeable rise or drop—feels sleek and level.
  5. Neutral flatness or mostly flat-
    Sits between flat and slight dome—balanced with a slight central rise or fall.
  6. Slightest dome-
    Just a hint of upward curve—almost flat, but with the tiniest elevation.
  7. Slight dome-
    Modest rise across the flight plate—adds a bit of glide without bulk.
  8. Mild or moderate dome-
    Noticeable dome shape that’s rounded but not extreme—common on many drivers and mids.
  9. Pretty domey-
    More pronounced upward curvature—adds glide and lift, especially on full-power throws.
  10. Slight pop top or domey-
    Dome rises just enough to give a little spring when pressed—has some tactile give.
  11. Pop top-
    Defined dome that pushes back when pressed—adds glide and audible "pop" when flexed.
  12. Super pop top-
    Extremely domed and springy—significant upward curve with strong tactile bounce and loud pop sound.

Feel descriptions
  1. Very gummy-
    Extremely flexible and floppy—can bend or fold easily in the hand, feels soft and almost rubbery.
  2. Gummy-
    Noticeably flexible with a soft feel—easy to bend and grip, especially in colder conditions.
  3. Slightly gummy-
    Has a bit of give when squeezed—offers tacky grip without feeling overly soft.
  4. Neutral stiffness-
    Balanced feel—neither soft nor firm, ideal for players who prefer a middle-ground flex.
  5. Slightly stiff-
    Just a touch firmer than neutral—feels solid but still has a little give on a squeeze.
  6. Pretty stiff-
    Firm in hand with minimal flexibility—offers a rigid feel but not uncomfortable.
  7. Stiff-
    Very firm with no noticeable give—great for confident releases and consistent performance.
  8. Very stiff-
    Extremely rigid and firm—feels hard in the hand, ideal for players who prefer no flex or for hot-weather consistency.

How quickly are orders processed?

Processing orders quickly and accurately is our top priority. Virtually all orders are processed same day or next business day. We close early to the public on Wed/Thu but often there is still someone there to process online orders and ship them out.
We generally get all orders placed by 2pm PST out the same day. We are in Washington so for our East coast friends it means you can place an order at 5pm and it has a good chance of still going out that day 🙂

How will my discs be mailed?

We try very hard to make sure your discs arrive to you in the best condition possible. We pride ourselves in the care we take with all the discs that come into our shop.

Will I get tracking information on my shipment?

Of course!
Most orders are sent USPS First Class (3-5 business days) or USPS Priority mail (2-3 business days), but if you’re on/near the West Coast, it can be a bit quicker than that! Larger orders may ship UPS and can take 4-6 business days. You will receive an email letting you know which carrier your order was sent through and the tracking number and link so you can keep eyes on it. You’ll also receive and email once your package has been scanned as delivered.

Disc Questions
What does Flatness and Stiffness mean?

We try to give as much information about your discs as we can so they are virtually in your hand! Our Flatness description comes from us looking at the profile of the disc to see how much of a dome it has, if any. The Stiffness corresponds to how much flex each disc has. Some discs are very stiff, while some are quite gummy. We use gummy and flexible interchangeably, we were asked once if gummy meant the grippy-ness vs flexibility.

Will I outgrow beginner discs?

Not entirely. You’ll add faster discs as your arm speed grows, but slower discs keep a spot in the bag. Base plastic discs also change as you throw them. Innova’s plastic overview says DX discs wear in and take on new flight characteristics, and notes that many top pros carry several DX discs of their favorite models for different flight patterns.

What weight disc should a kid use?

Lighter than an adult’s, but not paper-plate light. UDisc adds a useful check for this. If you can’t tell the weight, make sure it doesn’t feel like “tossing a paper plate around,” because “discs need a little heft to fly predictably.” Our listings show exact weights, making it easy to find a light disc that still fits the beginner range.

Do left-handed players need different discs?

No. Lefties throw the same discs as everyone else. The flight numbers are written for a right-handed backhand, so for a left-handed backhand the directions mirror. Discraft’s guide to flight numbers confirms fade pulls right instead of left. The same beginner ranges still apply, so shop by speed, glide, turn, and fade the way you would otherwise.

What is the 35 rule in disc golf?

It’s a rule of thumb some shops and players use, not an official PDGA rule. Take the farthest you can throw in feet and divide by 35, and the answer is roughly the fastest speed rating you can control. If you throw 210 feet, 210 divided by 35 is 6, so speed 6 is about your ceiling. A newer player throwing 150 feet works out to about speed 4, which is midrange territory.

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